Marvel’s Avengers War Table Weekly Blog Week #26
Welcome to our Marvel’s Avengers WAR TABLE Weekly Blog, where we’ll give you the scoop on news, patch notes, Marketplace updates, and more!
Hello all! In addition to the weekly mission updates, this week brings a new Legendary Iron Man skin! Also, we will have fixes in the next patch to make Iron Man’s missile attack trigger the battery status effect, and to remove an unintended sound effect.
PRIORITY MISSIONS
Priority Missions have modifiers that will challenge even the toughest Super Hero. Your first weekly completion of these missions earns you unique gear you won’t find anywhere else.
Global Presence
Minimum Power Level 25, +3 Power Level Offset
Modifiers:
- Blizzard: Ice hazards are added to the environment. Cryo damage from enemies and the environment are increased.
- Famine: Enemies do not drop Regen Packs when defeated.
- Capacitor: Shock damage from players is increased.
Guaranteed Reward: Epic Gear
Agony and the Anthill
Minimum Power Level 120, +5 Power Level Offset
Modifiers:
- Famine: Enemies do not drop Regen Packs when defeated.
- Resurgence: Enemy health regenerates after a short delay.
- Maelstrom: All heroics charge at a significantly increased rate. Entering critical health drains all Heroic energy.
- Helix: Gamma damage from players is increased.
Guaranteed Reward: Polychoron & Hero-Specific Gear
PRIORITY HARM CHALLENGES
Priority HARM Room Challenges have additional modifiers and reward comics that increase your collection and boost your stats.
Weekly First Completion Reward: Avengers Assemble (2012) #2
Minimum Power Level 15 Challenge
Modifiers:
- Pressure: No automatic recovery of Willpower when critically injured.
- Heavyweight: Enemy stun meters build at an increased rate.
Minimum Power Level 100 Challenge, +5 Power Level Offset
Modifiers:
- Famine: Enemies do not drop Regen Packs when defeated.
- Maelstrom: All heroics charge at a significantly increased rate. Entering critical health drains all Heroic energy.
- Fireball: Plasma damage from players is increased.
MEGA HIVE
The Mega Hive is a single-player chain of eight missions that tests your team’s might. Each week you’ll have a shot at completing the Mega Hive mission chain. When you defeat all eight missions, the Mega Hive mission chain is removed from the War Table until the next weekly refresh, when you can run it again with new modifiers.
This week’s modifiers include:
- Famine: Enemies do not drop Regen Packs when defeated.
- Clash: Melee damage from any source is greatly increased.
- Heavyweight: Enemy stun meters build at an increased rate.
- Bane: Significantly increased presence of Adaptoids.
Weekly Rewards: As you progress through the Mega Hive, rewards start as basic gear, resources, and small amounts of cosmetic currency. The more missions you survive, the more resource drops increase. As you near the final mission, you’ll see better gear and artifacts awarded more often, as well as increased chances for patterns/nameplates. When you complete all eight Mega Hive missions you’ll be rewarded with exclusive goodies reserved for this gauntlet, including a significant amount of high-quality resources.
The Legendary Ultimate Iron Man walks into this week’s Marketplace!
The Marketplace is a place for us to feature purchasable cosmetics in the form of Outfits, Emotes, Takedowns, and Nameplates. The Marketplace’s Uncommon, Rare, Epic, and Legendary items rotate weekly, and can be purchased with Credits.
Community Challenge
Team up with the global player base to meet mega-goals and unlock rewards.
Goal: Kill 15,000,000 Drones
Reward: 500 Units
Community Spotlight
Check out this week’s community spotlight, continuing last week’s Iron Knight appreciation gallery!
Digital Photography by OuterRimsPhoto
Digital Photography by sanpin_0427
Digital Photography by RileyCarsonCola
Digital Photography by OuterRimsPhoto
Till next week, we’ll see you online, and in-game!